Hey there,
I created a 3DS File containing the Body of a GLP Impression according to the instructions in the manual.
Importing that file into GMA 3D works fine. When i drop this fixture right out of the asset-window u can even see a lighting cone. Problem is that the Device Class always stays at "none". I even can't change it during the import. Therefor i'm not able to change the model of a fixture to the GLP Body...
If u got any clou let me know asap, cause my preprogramming job is scheduled very soon...
thanks
Basti